Meet the innovators using generative artificial intelligence to re-imagine screen-free educational playtime for children.
TL;DR
A short teaser snippet from our feature on The Future Laboratory & LS:N Global trends review. Please read the full article in the link below.
Drivers: what’s happening
In 2021, the American Academy of Pediatrics, American Academy of Child and Adolescent Psychiatry and Children’s Hospital Association sounded the alarm on a national emergency in child and adolescent mental health. Born during the aftermath of the 2007–2008 financial crisis, Gen Alpha consumers have lived their Early Years Foundation Stage (EYFS) through political turmoil, addiction to screens and social media, and a global pandemic. It is no wonder that youth mental health is now deteriorating rapidly... This could mean their engagement with the world is limited or experienced only through technology, leading to fewer real-life conversations, independent play or exploration.
This is where artificial intelligence steps in. A new generation of innovators are coming up with AI-powered analogue solutions redirecting children away from iPad screens, doom scrolling on TikTok and YouTube, and flat television screens. These educational toys and games that encourage, support and guide young kids through the exploration of their surroundings embody a new age of AI Edu-play-tion.
‘ ASH was designed to provide a breakable boundary for little users, where AI is used in conjunction with real-world play to help children discover and learn something new and useful ’ — Filippo Yacob, Founder & Design director, FINH