Alexis Bardini
Archivio™
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A handbook of terms for designers and makers
Design Ideation
Design Processes
The generation of creative ideas and concepts to address design challenges and inspire innovative solutions. Design ideation involves brainstorming, sketching, and collaborative activities to generate a wide range of concepts that can be evaluated, refined, and selected for further development based on their potential impact and feasibility.
Design Language
Design Processes
The consistent use of visual elements and design principles to create a unified and recognizable identity across products and communication. Design language fosters brand cohesion.
Design Metrics
Design Processes
Quantifiable measures used to assess the success and impact of a design, including user engagement, conversion rates, and other relevant indicators. Design metrics provide valuable insights into the performance and effectiveness of a design, allowing designers to make data-driven decisions and continually optimize their work for better outcomes.
Design Optimization
Design Processes
The process of refining and enhancing design elements to improve performance, efficiency, and overall user satisfaction. Design optimization involves iterative improvements based on data, user feedback, and usability testing, aiming to create a design that not only meets but exceeds expectations in terms of functionality and user experience.
Design Patterns
Design Processes
Standardized solutions to recurring design problems, offering best practices for addressing common challenges in a consistent manner. Design patterns facilitate efficiency, maintainability, and scalability in design by providing proven solutions for commonly encountered issues, such as navigation or data presentation.
Design Principles
Design Processes
Fundamental concepts and guidelines that inform design decisions and contribute to the overall success of a project. Design principles encompass overarching themes such as simplicity, clarity, and user-centricity, guiding designers in making informed decisions that align with project goals and user expectations.
Design Protocols
Design Processes
Established procedures and guidelines for conducting design-related activities within a team or organization. Design protocols ensure consistency and efficiency.
Design Provocations
Design Futures/Fiction
Stimulating and thought-provoking design interventions or artifacts that are intentionally created to challenge existing norms, assumptions, and expectations. Design provocations encourage discussions about possible future trajectories.
Design Refinement
Design Processes
Iteratively improving design elements based on feedback, testing, and evolving project requirements to achieve optimal results. Design refinement involves fine-tuning visual aesthetics, user interactions, and overall functionality, ensuring that the design aligns with objectives and continuously meets user needs.
Design Research
Design Processes
The systematic investigation of user needs, market trends, and relevant data to inform and guide the design process. Design research involves methods such as surveys, interviews, and competitive analysis, providing designers with valuable insights into user preferences, pain points, and industry benchmarks that shape the design direction.
Design Review
Design Processes
A critical evaluation of a design, involving stakeholders and experts, to assess its effectiveness, identify improvements, and ensure alignment with project goals. Design reviews provide valuable feedback, validation, and strategic insights, contributing to the refinement and success of the design.
Design Sprint
Design Processes
A time-constrained, collaborative workshop that focuses on solving specific design challenges through ideation, prototyping, and testing. Design sprints, popularized by Jake Knapp, help teams rapidly iterate and validate ideas, providing a structured framework for innovation and problem-solving within a short timeframe.
Design Sprints for Futures
Design Futures/Fiction
Adaptation of design sprint methodologies specifically tailored for exploring and ideating future scenarios. Design sprints for futures involve rapid ideation, prototyping, and validation to quickly explore and iterate on speculative design concepts.
Design Standards
Design Processes
Accepted criteria or specifications used to measure and assess the quality and performance of a design. Design standards contribute to uniformity and best practices.
Design Strategy
Design Processes
A comprehensive plan that outlines the approach, goals, and methods for achieving success in a design project. Design strategy involves aligning design objectives with broader business and user goals, considering market trends, competition, and user needs to create a roadmap for design execution and success.
Design System
Design Processes
Centralized collection of design elements and rules for consistency.
Design Systems
Design Processes
A centralized collection of design elements, guidelines, and reusable components that promotes consistency and efficiency across projects. Design systems include patterns, styles, and documentation, enabling designers and developers to create cohesive, on-brand experiences with less effort and greater scalability.
Design Thinking
Design Processes
A problem-solving methodology that emphasizes empathy, creativity, and collaboration to develop innovative and user-centric solutions. Design thinking involves stages such as empathizing, defining the problem, ideating, prototyping, and testing, fostering a human-centered approach to addressing complex challenges.
Design Tokens
Design Processes
Abstracted design properties for consistent use.
Design Trends
Design Processes
Current and popular styles, approaches, and techniques influencing the design industry. Design trends reflect the evolving preferences of users and designers.
Design Validation
Design Processes
The process of confirming that a design meets specified requirements, standards, and user expectations through testing and assessment. Design validation involves various methods, such as usability testing, user feedback, and performance testing, to ensure that the final design aligns with its intended goals and delivers a positive user experience.
Design for Cost
Design Processes
Designing products with production cost in mind.
Design for Disassembly
Design Processes
Designing products for ease of disassembly.
Design for Environment
Design Processes
Designing products with environmental impact in mind.
Design for Recycling
Design Processes
Designing products with recyclability in mind.
Design for Reliability
Design Processes
Designing products for consistent performance over time.
Design for Resilience
Design Futures/Fiction
Designing products, systems, and environments with the capacity to adapt and thrive in the face of uncertainty and changing conditions. Design for resilience is essential in anticipating and preparing for unforeseen challenges.
Design for Usability
Design Processes
Designing products for ease of use.
Dystopian Design
Design Futures/Fiction
A design approach that explores dark and negative future scenarios. Dystopian design challenges assumptions, raises awareness of potential pitfalls, and encourages critical reflection on the implications of emerging technologies.
ED (Experience Design)
Acronyms and Abbreviations
Encompasses the design of experiences across various touchpoints, including digital and physical interactions. Experience design aims to create meaningful and memorable user experiences.
EVT (Engineering Verification Testing)
Design Processes
A phase in the product development process where the design is tested to ensure it meets engineering specifications and requirements. EVT identifies and addresses potential issues before mass production.
Emphasis/Focal Point
Design Principles
Directs attention to a specific element or area to create a visual focal point and hierarchy.
Ethical Futures
Design Futures/Fiction
Considering and addressing ethical implications and considerations in future design scenarios. Ethical futures explore how design decisions can impact individuals, societies, and the environment and seek to create responsible and sustainable futures.
Ethnographic Research
Design Processes
Studying and understanding user behavior, preferences, and cultural contexts through observation and interaction in their natural environments. Ethnographic research provides deep insights into users' lives, motivations, and challenges, informing design decisions with a rich understanding of the social and cultural contexts.
FDM (Fused Deposition Modeling)
Design Processes
3D printing process depositing material layer by layer.
Feminist Futures
Design Futures/Fiction
A perspective in speculative design that considers and challenges gender norms, power structures, and inequalities in envisioning alternative futures. Feminist futures explore how design can contribute to more equitable and inclusive societies.
Form Follows Function
Design Principles
Prioritizes the intended purpose or function of the design, influencing its overall form and aesthetics.
Frontend
Design Processes
Refers to the user interface and visual elements of a digital product or website that users interact with directly. Frontend design is essential for creating an intuitive and engaging user experience.
Frontend Design
Design Processes
Focusing on the user interface and visual aspects of a product or system, ensuring a compelling and intuitive user experience. Frontend design involves creating layouts, visual elements, and interactive components that users interact with directly, emphasizing aesthetics, responsiveness, and accessibility.
Futurecasting
Design Futures/Fiction
The practice of envisioning and forecasting potential future scenarios and trends to inform present-day decision-making. Futurecasting helps designers anticipate changes and design solutions that are future-proof.
GD (Graphic Design)
Acronyms and Abbreviations
The art and practice of planning and projecting ideas and experiences through visual and textual content. Graphic design involves creating visual communication to convey messages effectively.
Gamification
Design Processes
Incorporating game elements, such as points, rewards, or competitions, into non-game contexts to enhance user engagement and motivation. Gamification is used to make tasks more enjoyable, encourage user participation, and drive desired behaviors, fostering a sense of achievement and progression.
HCI (Human-Computer Interaction)
Design Processes
The study of how users interact with computers and technology, focusing on improving the design of interfaces for optimal user experiences. HCI considers aspects such as user psychology, ergonomics, and usability to create interfaces that are intuitive, efficient, and aligned with users' cognitive processes.
Hierarchy
Design Principles
Organizes elements to establish a clear order of importance, guiding the viewer's eye through the design.
ID (Industrial Design)
Acronyms and Abbreviations
Focuses on the design and aesthetics of products, emphasizing form, function, and user experience. Industrial designers create products that are both visually appealing and practical.
IXD (Interaction Design)
Design Processes
A design discipline that focuses on creating meaningful and engaging interactions between users and digital interfaces. Interaction designers consider user behavior and feedback to optimize user experiences.
IXD (Interaction Design)
Acronyms and Abbreviations
A discipline within UXD that focuses on creating engaging and meaningful interactions between users and digital interfaces. Interaction designers consider user behavior and feedback to optimize experiences.
Information Architecture
Design Processes
The organization and structuring of content and information to enhance the usability and findability of a product or system. Information architecture involves creating clear navigation, categorization, and labeling systems to improve user understanding and navigation within a digital environment.
Iterative Design
Design Processes
An ongoing design process that involves repetitive cycles of prototyping, testing, and refining to continuously enhance and optimize the final product. This approach allows designers to respond to feedback, iterate quickly, and make improvements based on user insights and evolving requirements.
KISS (Keep It Simple, Stupid)
Acronyms and Abbreviations
A design principle advocating simplicity and avoidance of unnecessary complexity. KISS suggests that simplicity leads to better usability and user satisfaction.
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